![]() The light beyond Age of Wonders logo shines on the lead characters, as if they have a heavenly mandate to protect the arcadian landscape below from the attacking army. Seriously though, we felt the pose with the central large sword better fitted with the male dreadnaught than the female Rogue. Don’t tell this to Rhianna Pratchett (our friend and writer who worked on Overlord!). Apparently covers with women sell a lot less, so we opted for the male. There were big arguments whether a female (Sundren) or male (Edward) should be the central character. The central character also has high contrast so we have an element that pops from a far (from smaller on-screen versions). ![]() It displays the various types of leaders you can be in the game, looming above a battlefield in a fantastic world. The cover should show the experience of what the game is about. ![]() Our retail partners want a standout cover, preferable with the logo at the top so it’s easy to see on the shelves. After going with a bunch of alternatives with our co-publishing partners, we settled on this concept.
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